[gd_scene load_steps=7 format=3 uid="uid://kxsoppflnua2"]

[ext_resource type="Script" path="res://scenes/level/level.gd" id="4"]
[ext_resource type="PackedScene" uid="uid://dt35ejo4ldk64" path="res://scenes/camera_rig.tscn" id="4_02ua4"]
[ext_resource type="Environment" uid="uid://gtjfx50myppp" path="res://default_env.tres" id="12"]

[sub_resource type="CameraAttributesPractical" id="CameraAttributesPractical_no5qk"]
dof_blur_far_distance = 125.0
dof_blur_far_transition = 50.0

[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_s5tf7"]
albedo_color = Color(0.117647, 0.133333, 0.203922, 1)

[sub_resource type="PlaneMesh" id="3"]
material = SubResource("StandardMaterial3D_s5tf7")
size = Vector2(80, 80)

[node name="level" type="Node3D"]
script = ExtResource("4")

[node name="objects" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 1)

[node name="tiles" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 1)

[node name="floor_objects" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 1)

[node name="decoration" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 1)

[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = ExtResource("12")
camera_attributes = SubResource("CameraAttributesPractical_no5qk")

[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(0.707107, 0.5, -0.5, 0, 0.707107, 0.707107, 0.707107, -0.5, 0.5, 24.8979, 28.6066, 1.54649)
light_energy = 1.5
shadow_enabled = true
shadow_bias = 0.0
directional_shadow_mode = 0
directional_shadow_blend_splits = true

[node name="background" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 40, -0.78, 40)
cast_shadow = 0
mesh = SubResource("3")

[node name="camera_rig" parent="." instance=ExtResource("4_02ua4")]
